This book explores how after 20 years of existence, virtual world games have evolved: the social landscapes within digital worlds have become rigid and commodified, and "play" and "fun" have become rational and mechanical products. * Explains how social rigidity in digital communities often robs these spaces of experimentation and identity play * Suggests that new technologies such as virtual reality are unlikely to revolutionize the media or cause dramatic social change
- | Author: Zek Valkyrie
- | Publisher: Praeger
- | Publication Date: Jul 31, 2017
- | Number of Pages: 256 pages
- | Language: English
- | Binding: Hardcover/Art
- | ISBN-10: 144085128X
- | ISBN-13: 9781440851285